AI Insights · Timothy · January 2022
Top 5 Third Person Games on Android in Saudi Arabia - Q4 2021
Explore the performance of the top 5 third-person games on the Android platform in Saudi Arabia during the fourth quarter of 2021, including insights on downloads, revenue, and active users.
The fourth quarter of 2021 showcased notable performances from the top 5 third-person games on the Android platform in Saudi Arabia. Here's a detailed look at their metrics:
Race Master 3D - Car Racing Weekly downloads for this game saw a steady increase, starting at around 27.7K in late September and peaking at approximately 52.9K in mid-October. By the end of December, the downloads slightly decreased to about 34.6K. The game’s weekly revenue began to pick up in late November, reaching around $88 in mid-December before dipping to $9 by the end of the year. Active users grew consistently from 82.4K at the beginning of the quarter to a peak of 154.3K in mid-December, before closing the year at 141.2K.
Subway Surfers This game maintained a stable download rate, ranging between 25.9K and 37.3K throughout the quarter. The weekly revenue saw a peak of about $401 in late November. Active users showed a gradual increase, starting from 438K in late September and reaching a high of 588.9K by mid-December.
Tiles Hop EDM Rush Music Game Downloads for this game were quite consistent, hovering around 27.1K to 38.2K. Revenue experienced fluctuations, peaking at about $197 in late October and dipping to $37 by the end of December. Active users saw a gradual increase from 230.7K in late September to 264.7K by the end of December.
PUBG MOBILE This popular game maintained a robust weekly revenue, consistently around $322.9K to $346.5K throughout the quarter. Downloads started at 32.6K in late September, peaking at 34.8K in mid-October, and ended the year at approximately 23.9K. Active users fluctuated, starting from 430.1K and peaking at 455.2K in mid-November before stabilizing around 423.4K by the end of December.
Hair Challenge This game saw a decrease in weekly downloads from about 40.7K in late September to around 26K by the end of December. Active users also declined over the quarter, starting at 205.8K and ending at 150.3K.
For more detailed insights and trends, visit Sensor Tower.